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Nokia Comes with Applications
Nokia offers a range of services that are very interesting to its community. There is the award-winning
Nokia Sports Tracker, a GPS-based activity tracker (cycling, running etc.) that runs on Nokia's
S60-powered smartphones and simplyfies to track training-relevant information such as speed, distance and time - with the appropriate
Polar wearlink transmitter even a new dimension monitoring one's heart-rate. It visualizes workouts and routes and makes this information sharable over the
Web and on
Facebook - even live!
And there is
Nokia Photo Browser that offers a picture viewing experience on the move wherever and whenever featuring visual 3D effects like an intuitive touch UI, a magnifying glass and face browsing. And there is even more apps available on
Nokia Beta Labs.
Nokia is the world's largest handset manufacturer and still holds a marketshare of 40% in both, traditional cellphones and modern smartphones, however its share in smartphones dropped rapidly more than 10% over the recent time. Nokia lost big to its competitors.
The ongoing success of
Apple (IPhone,
ITunes App Store) and other wireless products and services provider like the
Blackberry manufacturer
Research In Motion (
AppWorld) have set the current trend in the telecommunications sector and deliver a world-class mobile and internet experience featuring a triple play of hardware, software and service while a global series of
Googl's Android-powered smartphones (
HTC) distributed by the members of the
Open Handset Alliance has accelerated innovation in mobile and has given third-party developers a platform to sell their applications and on which they can build the next wave of killer applications (
Android Market).
What a surprise now! After introducing a couple of new strategies like '
Ovi' and '
Comes with Music', Nokia announced a giant AppStore called
Ovi Store.
A few quots from the
Forbes article:
'it will debut with a catalog of 20,000 items'
'it will ship pre-loaded on the company's new flagship handset, the N97 in June'
'has a custom-built "recommendation engine" that will recommend content based on users' preferences and those of their friends and family'
'thanks to the GPS chip in most Nokia phones, the store will also find content based on users' locations'
'Nokia also plans to use it as a distribution platform for other services, such as pushing software updates to users'
'won't block services that compete with its own products'
So Ovi Store is open to registered third-party developers, comes with active selling features, which underline the commercial character and a push mechanism for software updates, that the user is notified once an update is available. Excited whether it can compete with Apple's ITunes App Store and how mobile oprators think about it!
Labels: apple, bizdev, markets, mobility, nokia, strategy
Mobile Terminals Set as a Primary Internet Device
According to
Pew/Internet 'the mobile device will be the primary connection tool to the internet for most people in the world in 2020' and 'voice recognition and touch user-interfaces with the internet will be more prevalent and accepted by 2020.'
Cellphone manufacturers were long time not capable to offer a convincing user experience, there is millions of products and services on every cellphone, but unfortunately beyond SMS nobody really uses them so far.
The Apple iPhone attacked exactly that weakness and provided a superior and clever UE in terms of quality, video, photo and audio capabilities, leveraging a larger screen (320x480), omitting the physical keyboard in favor of a virtual keyboard on a touch screen and providing generous built-in memory (8-16GB) setting the trend for next-generation cellphones.
Next-generation cellphones such as the upcoming
Nokia N97, the
iPhone 3G, the
Blackberry Storm, the
HTC Touch Diamond, the
Sonyericsson X1, the Samsung SGH-i900v OMNIA and several
Android powered devices caught up this trend and come now with touchscreen, QWERTY-keypad, GPS und GByte drive, multi-megapixel camera, compass, and accelerometer as well as with consumer-centric
GSM,
Bluetooth,
EDGE,
3G, and
WiFi capabilities and converge more and more into hybrids combining voice-centric and data-centric services
I think that cellphone manufacturers were catching up and offer a better UE and technology to receive and deliver services via the ever sophisticating
Internet Protocol (IPv6) through several communications structures with a great opportunity to create a personalized informations and communications strategy.
Labels: bizdev, mobility, networking, strategy, web2.0
Passion for Speed: Google Chrome
What a sudden surprise, it looks like the world has been waiting for Chrome! Obviously it renders a lot faster than any other browser. A few quotes from their new blog:
'Open source projects like Firefox and WebKit have led the way in defining the next generation of web technologies and standards'.
'Because of Chromium's unique multi-process architecture, the integration of the V8 JavaScript engine, and other factors, we've built a fairly significant port of WebKit on Windows, and are developing the same for Mac OS X and Linux'.
'The cornerstones of the V8 design are:
- Compilation of JavaScript source code directly into native machine code.
- An efficient memory management system resulting in fast object allocation and small garbage collection pauses.
- Introduction of hidden classes and inline caches that speed up property access and function call'
Labels: bizdev, google, opensource, strategy
Web-Apps Evolution in the Cloud
Software as a Service (SaaS) has been one of the fastest growing trends in software over the past years. The new
Google App Engine makes creating tools quickly and effectively and applying new
Web-standards like OAuth provides an opportunity for users to leverage data that live in the cloud with the purpose to
- take advantage of the new social trends
- lower costs and improve functionality
- embrace innovative new products, services and applications
- increase knowledge and capability
Google with its mission 'to organize the world’s information and make it universally accessible and useful' has its strengths in market & brand leadership in online search and in an ever expanding online product portfolio with a great potential in
cloud computing and
synching services via Gears.
Here some useful GData APIs including YouTube:
An excellent ressource for mashups, APIs and the Web as platform can be found at the
ProgrammableWeb.
Labels: apis, bizdev, cloud, google, photos, strategy, web2.0, youtube
Setting a New Web-Standard with OAuth for Secure API Authentication
Current trends in information architecture, the development of user-provided information and the use and combination of single function focused applications show that the Internet is shifting to a medium that is more and more structured with a decentralized authority.
Instead of using a single site for all online needs users use different sites and services to manage their online experience applying state of the art Data APIs allowing aplications to access their data. Making use of a Web-standard like
OAuth for secure API authentication gives your users access to their data while protecting their passwords and other protected areas. From
OAuth:
"Many luxury cars today come with a valet key. It is a special key you give the parking attendant and unlike your regular key, will not allow the car to drive more than a mile or two. Some valet keys will not open the trunk, while others will block access to your onboard cell phone address book. Regardless of what restrictions the valet key imposes, the idea is very clever. You give someone limited access to your car with a special key, while using your regular key to unlock everything."
Here is a short demo of what it means to end users:
While
reviewing one of the latest Google innovations,
Google App Engine, which lets one run Web applications on Google's infrastructure with no servers to maintain I found it worth to mention OAuth as an open standard for secure API authentication -
OAuth is now supported on all of the
Google Data APIs. Being familiar with UML or sequence diagrams it's easy to understand the Google data
API authentication process. More on
Google Data APIs blog.
Resources:
Labels: apis, bizdev, cloud, google, mashup, networking, oauth, security, strategy
Quick Look into the Online Travel Industry
Sramana Mitra recently has written an excellent overview about the state and future of the
Online Travel Industry and provides several insights running the travel category against his
formula for the future incorporating
Yahoo's turnaround
formula, the 4C:
Web 3.0 = (4C + P + VS), where 3C = Content, Commerce, Community, the 4th C = Context, P = Personalization and VS = Vertical search
New for me was the context, which means gravity in terms of
organization, marketers should be able to systematically reach the community in a specific context (contextual advertising).
Management of Products and Services within Digital Markets (own research)
1. Search and Directory
1. Search
2. Vertical Search
2. Content and Community
1. Groupware and Collaboration
2. Information Management
3. Knowledge Management
4. Content Management
5. Work-flows
6. Multi Channel Facilities
7. Single Sign On
8. Special Applications
3. Transactions (Commerce)
1. Catalog
2. Shopping Cart
3. Address Book
4. Shipping Options
5. Payment Gateways
6. Self-service Tools
7. Marketing Instruments
4. Context
5. Personalization
1. Implicit Personalization
2. Explicit Personalization
6. CS - DC
7. BI
Interesting is people's behavior in researching travel related information and decision making. It turns out that their favorite methods include researching travel related price comparison sites, RSS-feeds, review sites, blogs and travel sites, while consumer generated content and easy to use tools have a huge impact on their decision making.
Online Travel is a booming segment representing 2% of Internet traffic and 24% of online advertising expenses and offers excellent growth opportunities during the coming years, in the US as in Europe and increasingly in Asia/Pacific. Among the leading sites
Expedia,
TripAdvisor,
Y! Travel,
Orbitz,
VirtualTourist (Blog) and
Gusto (Network)..., and of course it's also possible to research flight related information in the US via
Google, just
type the airport's three letter code followed by the word "airport" or the name of the airline followed by the flight number.
Having a passion for travel and sports I did a bit of research about
Bezurk.com, a travel search engine located in Asia Pacific, which recently launched a new flight search product incorporating a very innovative user interface featuring cutting edge
AJAX making sorting, filtering and comparing travel products a walk in the park.
Labels: bizdev, strategy
Into the Air with AJAX
From
Wikipedia:
'This aerobatic team is split into "the Diamond" (Blue Angels 1 through 4) and the Opposing Solos (Blue Angels 5 and 6). Most of their displays alternate between maneuvers performed by the Diamond and those performed by the Solos'.
Check out the new
Google AJAX Search API Wizards, they are easy to integrate and a fast way to search several google videos, maps, news and books and allow mash ups and a better participation in current communications.
Labels: ajax, mashup, search, strategy, videos
Boarding Complete
Two Boats - One Team - One Goal
Labels: sailing, strategy, videos
Pushing the Limits
New record:
Labels: sailing, strategy
Harnessing the Power of Mother Nature
Don't fight the Internet, master it!
Labels: sailing, strategy
TnT 2.0 - Exploiting the Limits of Traditional Media
Exploiting the limits of traditional media hot, trendy and ground-breaking technologies, disciplines and platforms let information structure emerge instead of imposing structure, filter, sort and prioritize the information (flood) and set a serious trend for the future.
TnT 2.0 - Exploiting the Limits of Traditional MediaLight-weight collaboration techniques, user-suggested tags, bottoms-up approach are just a few expressions to name in a 2.0 context.
Labels: markets, strategy, tnt, web2.0
Social YoUser Models in 2007
User's most coveted sites have one in common:
YoUser-generated content. The new Me-, My-, You-sites give control to the user and benefit from a
word-of-mouth spreading through
blogs and social networking resulting in an explosive growth.
Today, a YoUser's personal IT infrastructures and services often are equal to or better than even sophisticated enterprises. The emergence of Internet platforms, new technologies and a nearly ubiquitous Internet access furthered this evolution exploiting the limits of traditional media.
The modern YoUser will become increasingly dissatisfied in doing business with low-tech enterprises.
Shaping a business model based on the idea of a community means to balance the divergent interests of YoUsers, artists, the entertainment industry and technology.
Besides selling one's own
products and services current business models for the YoUser involve
- Contextual, displayed, targeted and linked advertising
- RSS advertising
- Sponsoring and donations
- Affiliate programs and merchandising
- Social Commerce
I think that over the next few years many people will spend a lot more time on the Internet using it as a platform to meet, communicate and shop, to participate in
virtual 3D events and to conduct business on a level of interaction we have never experienced before. Blurring the virtual and physical worlds just makes me think of how many business opportunities and of course
challenges will occur in
2007.
Labels: bizdev, collaboration, strategy, trend
Yahoo Insights in Public Discussion
I don't need Yahoo at all, but new technologies, disciplines and the hyper speed of today's platforms require new ways of thinking and skills, including strategy, creative and technology helping customers, users, audiences and participants effectively use or experience these solutions. It would be a pitty to abandon services like
Flickr or
Delicious.
I just discovered the '
Peanut Butter Manifesto' on WSJ quoting 'Brad Garlinghouse', a Yahoo senior vice president about products and services.
'We lack decisiveness. Combine a lack of focus with unclear ownership, and the result is that decisions are either not made or are made when it is already too late. Without a clear and focused vision, and without complete clarity of ownership, we lack a macro perspective to guide our decisions and visibility into who should make those decisions. We are repeatedly stymied by challenging and hairy decisions. We are held hostage by our analysis paralysis.
We end up with competing (or redundant) initiatives and synergistic opportunities living in the different silos of our company.
• YME vs. Musicmatch
• Flickr vs. Photos
• YMG video vs. Search video
• Deli.cio.us vs. myweb
• Messenger and plug-ins vs. Sidebar and widgets
• Social media vs. 360 and Groups
• Front page vs. YMG
• Global strategy from BU'vs. Global strategy from Int'l
We have lost our passion to win. Far too many employees are "phoning" it in, lacking the passion and commitment to be a part of the solution. We sit idly by while -- at all levels -- employees are enabled to "hang around". Where is the accountability? Moreover, our compensation systems don't align to our overall success. Weak performers that have been around for years are rewarded. And many of our top performers aren't adequately recognized for their efforts.
As a result, the employees that we really need to stay (leaders, risk-takers, innovators, passionate) become discouraged and leave. Unfortunately many who opt to stay are not the ones who will lead us through the dramatic change that is needed'.
Labels: product, strategy, yahoo
Strategic Program Outline 2007
Spotlight 2.0 - Exploiting the Web as a Platform in 2007
Summary: Customer experience beats all!
Digital business is quickly becoming the method of choice for any enterprise to offer products and services on-demand to their market. Competition is the natural evolution in the way we will interact with, share and purchase products and services within the fastest moving market in the world today. Communications, content, commerce and search are the challenging activities today, simplicity is the most compelling competitive advantage and different business models associated with them lead to a natural segmentation of the marketplace.
During Web 1.0 design and content were dictated and information was stored in documents, now in Web 2.0 new applications let users combine data and functionality from a variety of sources into a custom environment blurring the line between software and the Internet using an architecture of participation.
AJAX is an ideal partner to design accessible, clean, fast and flexible interfaces for an infinite number of media and to complement modern SOA architectures. Building the next-generation information infrastructures now exploiting the Web as a platform means to embrace the Web's unique strength: Interaction and participation.
I'm offering:
• Strategic Market Planning • New Market Penetration • Market Research & Analysis
• Product & Service Developmet • Team Building & Management • Technology Selection
• Budget Preparation / Administration • Languages: German / English
Index:
1 Strategy Development for Digital Markets
1.1 Digital Transmission
1.1.1 Transmission Method
1.1.2 Transmission Speed
1.1.3 Transmission Costs
1.2 Digital Communication Preference
1.2.1 Data-centric
1.2.2 Voice-centric
1.3 Digital Communication Structure
1.3.1 B2B
1.3.2 B2C
1.3.3 B2E
1.3.4 C2B
1.3.5 Peer2Peer (inter personal)
1.4 Digital Business Structure
1.4.1 Navigation - Design - Analytics
1.4.2 Business Models - Markets - Channels
1.4.3 Trust - Security - Privacy - Ethics – Contracts
2 Product & Service Development for Digital Markets
2.1 Trend
2.1.1 Blogging
2.1.1.1 Text
2.1.1.2 Photo
2.1.1.3 Audio/Podcasting
2.1.1.4 Video
2.1.2 Collective Intelligence
2.1.3 Decentralization
2.1.4 Folksonomies
2.1.4.1 Tagging
2.1.4.2 Sharing
2.1.4.3 Feedbacking
2.1.5 Instant Messaging
2.1.6 IPTV
2.1.7 Leveraging the Long Tail
2.1.8 Maps
2.1.8.1 Geodata
2.1.8.2 Location-Awareness
2.1.9 MashUps
2.1.10 Syndication
2.1.10.1 SOAP/REST
2.1.10.2 RSS/ATOM
2.1.11 Software
2.1.11.1 Software as a Service
2.1.11.2 Hard-to-Recreate Data Sources
2.1.11.3 Users as Co-Developers
2.1.11.4 Development Models
2.1.11.5 Lightweight User Interfaces
2.1.11.6 AJAX/Flash/SOA – RIA
2.1.12 Wikis
2.1.13 VoIP
2.1.14 3D Virtual Worlds
2.2 Topic
2.2.1 Business
2.2.2 Entertainment
2.2.2.1 Music/Video/Games
2.2.2.1.1 Action
2.2.2.1.2 ...
2.2.2.1.3 Western
2.2.3 Events
2.2.4 Fitness
2.2.5 Health
2.2.6 Lifestyle
2.2.7 Sports
2.2.7.1 Adventure
2.2.7.2 Aviation
2.2.7.3 XSports
2.2.7.4 Marine & Aquatic
2.2.7.5 ....
2.2.7.6 Travel
2.2.7.7 Weather
2.3 Activity
2.3.1 Communications
2.3.2 Content
2.3.3 Commerce
2.3.4 Search
3 Management of Products and Services within Digital Markets
3.1 Search and Directory
3.2 Content and Community
3.2.1 Groupware and Collaboration
3.2.2 Information Management
3.2.3 Knowledge Management
3.2.4 Content Management
3.2.5 Workflows
3.2.6 Multi Channel Facilities
3.2.7 Single Sign On
3.2.8 Special Applications
3.3 Transactions
3.3.1 Catalog
3.3.2 Shopping Cart
3.3.3 Address Book
3.3.4 Shipping Options
3.3.5 Payment Gateways
3.3.6 Selfservice Tools
3.3.7 Marketing Instruments
3.4 Personalization
3.4.1 Implicit Personalization
3.4.2 Explicit Personalization
3.5 CS - DC
3.6 BI
4 Middleware
5 Base Technology
6 Licences
About:
Andreas has been in Information and Communications Industries since 1999 and has specialized in strategy, marketing and technology since 2000. In this time he has seen many changes in business practice, and many improvements in technology, methods, products and services have appeared. He works hard to ensure he keeps abreast of developments in both business and technology. Andreas has worked successfully at all levels from programmer to project manager. He has designed and implemented strategy, marketing and technology programs, as well as producing and presenting training programs. In several of his assignments he has been responsible for managing relationships with external organizations, both clients and suppliers. Andreas has a good knowledge of the consumer market, mobile and Internet industries. In particular, Andreas has an excellent knowledge of interactive Web platforms designed for consumer markets. Andreas is fully mobile on an international level - he has worked in Munich, Düsseldorf, in places of EMEA and Seattle.
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